Create. Build. Play. Share. What will you make?

SDK Spriter is an all-in-one studio for creating retro video game assets, from the pixel art all the way to playable levels. The final assets can be exported to Miiverse™ or the SDK Spriter online gallery.

SDK Spriter has 4 phases of content-creation: Sprites, Tiles, Maps, and Levels. Sprites are animated characters with 8 frames and 4 compass directions. Tiles are sets of 256 square art pieces used in building environments. Maps are layouts of tiles, collision-maps, and warp-points. Levels are a combination of everything into playable form.

Levels come in three forms: Overworld, Terrain, and Dungeon Master. Overworld levels present the player with an overhead environment similar to classic RPGs, including roaming NPCs. Terrain levels present the player with a pseudo-3D tilted environment similar to early racing games of the 16-bit era. Dungeon Master levels assist with conducting paper-and-dice RPGs, letting the DM/GM control on the Wii U™ GamePad™ what the other players see on the TV screen.

Available for the Wii U in the

SDK Spriter Lite
iPad™ (2nd Gen+)
- SDK Spriter Lite in December 2017
- SDK Spriter Pro TBA 2018


Composer, titles, performer, and licensing, details for each piece:

Songs have been trimmed to the average of 2 minutes.