Maps are layered collections of tiles in a grid that 128 tiles wide and 128 tiles tall. A map contains a foreground layer, a background layer, a collision map, and 8 warp points.

Map previews can be exported to your Photo Gallery of the SDK Spriter online gallery (iPad only), based on the current zoom setting (25% to 100%) on the Maps menu.


There are 3 menus in the Maps area - each with several icons for accessing various tools.

Please consult the in-game manual for a full list of shortcut keys, including how to set collision maps.